Introduction
It's been quite some time since we last reviewed a graphics card here at Technoyard. Since the time the first Geforce 3 graphics card arrived into the market, this industry has experienced phenomenal growth in terms of sales revenue and technological advancements. I remember how eagerly we were anticipating the arrival of the Geforce 3 into the market last year, and boy what a lot has changed since then. Now not more than year after the introduction of the GF3 nVidia has plans for the Geforce 4 as well. We can expect to see these boards pretty soon on the shelves.
What we'll be looking at today is one of the titanium series graphics cards from Hercules; the 3D Prophet II. Founded in 1982 Hercules is now under the Guillemot Corporation. Even though they have faced many up's and down's over the past, Hercules has remained in the lime light right throughout. It was only very recently Hercules released their line-up of the Geforce Titanium GPU, and we would like to thank Hercules for giving us the opportunity to look at their 3D Prophet II card based on the Geforce 2 Titanium GPU.
Lets take a look at the specifications of the card before we go any further
Specifications
| Graphics processor | ![]() |
| Memory | 64MB on-board DDR RAM memory |
| Bus | AGP 2X/4X |
| Memory interface | 128-bit DDR |
| Memory type | 250MHz DDR RAM qualified |
| Core clock speed | 250MHz |
| Internal chipset bandwidth | 8GB/s |
| Brute rendering architecture |
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| 3D acceleration features enhancements | Hardware T&L |
| Special effects |
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| RAMDAC/Pixel cycle | 350MHz |
| Output options |
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| Supported API(s) | DirectX® & OpenGL® |
| Bundled Software |
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SYSTEM REQUIREMENTS