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Technology
The GeForce2 MX is a mix of aged and new technology, which sports state-of-the-art features like a hardware Transformation and Lighting (T&L) engine, a high-definition video processor, AGP 4x support, the new (NVIDIA Shading Rasterizer (NSR), and easy integration with Nvidia's Detonator driver set. But it also still uses older SDRAM technology and 2 pixel pipeline (Nvidia's GeForce2 GTS has a 4-pixel pipeline). Specs: 0.18 micron core 175MHz core clock 166MHz memory clock 2 pixels per clock cycle 350 Mpixels/s fill rate 4 texels per clock cycle 700 Mtexels/s fill rate 2.7 GB/s memory bandwidth 20 million triangles/sec 8-64MB frame buffer 128-bit Single Data Rate (SDR) or 64-bit Double Data Rate (DDR) memory TwinView architecture Digital Vibrance control Integrated Dual-Link TMDS transmitters NVIDIA Shading Rasterizer (NSR) High-Definition Video Processor (HDVP) AGP 4X with Fast Writes 32-bit color 32-bit Z/stencil buffer Cube environment mapping DirectX and S3 texture compression 350MHz RAMDAC
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